Schedule I is an early access indie game that combines simulation, strategy, and action as you build a criminal enterprise from the ground up. Set in the decaying city of Hyland Point, you start as a street-level pusher and slowly climb your way to the top by crafting, managing employees, acquiring properties, and outsmarting both the law and rival dealers.
In v0.3.6, the game receives a substantial update:
🧍♂️ Lockers Replacing Beds – Store more gear with less space. Employees now use lockers instead of traditional beds.
📦 Item Slot Filters – Fine-tune your logistics by assigning blacklists or whitelists to storage slots.
🏠 Employee Property Transfers – Move your workforce between safehouses more easily.
🧠 Save System Overhaul – Faster saving and cloud sync.
🧳 NPC/Business Save File Consolidation – Optimized data structure for better performance.
👷♂️ Increased Storage Unit Capacity – Now supports up to 3 employees.
🗑 Improved Trash Can UX – Visual placement zones added.
Smarter NPC and employee pathing.
Botanist-related performance bug resolved.
Viewmodel and unconscious police logic fixed.
🎓 Community Features
A community voting system is now in place! Future development direction will be shaped by player input directly from the main menu.
⚙️ Key Features:
🌆 Open-ended urban crime simulator with RPG-lite systems
🧪 Complex drug crafting and business expansion
🧠 Employee micromanagement with evolving AI
🚓 Law enforcement evasion and police interactions
🏚️ Property upgrades, logistics, and stash management
💬 Early access with active dev updates and community input
📦 Installation Notes
Available exclusively on Steam. Requires ~2 GB free disk space and a 64-bit system. MelonLoader required for mod support.
🔗 Official Source
👉 View Schedule I on Steam
🟢 ZipRadar.io only links to verified official sources.
🟢 No hosted downloads or third-party mirrors provided.
"Nice"
Inun
17 hours ago
bought it
"great"
FWw
17 hours ago
best update